Blender Shiny Metallic Chipped Paint Material 🎨
$1+
$1+
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CypherPoet
🌟 Product Overview
This product contains a Blender procedural material for rendering a shiny, metallic, chipped paint material — whose chipping noise is infused with a subtle hint of grunginess.
The shader nodes consist of procedural logic that generates a number of aesthetic characteristics — including (but not limited to):
- Multiple layers of differently sized chip textures.
- Multiple controls for paint and metal color and roughness, and bump strength.
- Optional subsurface scattering control.
Furthermore, as a benefit of Blender’s shader node architecture, the material is seamless to configure, customize, duplicate, and extend according to your needs 💪
✨ Key Features
- ⚙️ Extensively customizable controls for the material’s aesthetic characteristics.
- 🎨 Optimized for Blender 4.2 to leverage the features of the new Principled BSDF shader.
- ✨Clean, well-architected node trees — crafted with care for logical coherence and extensibility.
- 🎠A starter set of demo objects showcasing various ways to use the material.
📦 Contents
- A Blender file containing:
- The aforementioned procedural material.
- A usage demo with objects showcasing the material’s application.
- A “studio” setup with lighting, multiple cameras, and multiple backdrop surfaces to experiment with.
- An environment-lighting setup with multiple “World” configurations to experiment with.
- A Blender Compositor setup with node groups for experimenting with different background compositions, glare effects, recoloring effects, and more.
- A collection of images showcasing final renders from the demo.
🧩 Compatibility Notes
- Built with Blender 4.2.
- Configured for both the Cycles and EEVEE rendering engines.
- Should be compatible with previous versions of Blender.
You’ll get the .blend file containing the material shader nodes and a demo scene showcasing their use.
Size
105 MB
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