$2+

Blender Procedural Molten Lava 🌋

I want this!

Blender Procedural Molten Lava 🌋

$2+

🌟 Product Overview

This product contains a Blender material for procedurally generating molten lava on an object. Beyond basic Voronoi-based crack patterns, the included shaders allow for an extensive level of unique, detailed, dynamic effects that mimic the appearance of rocky, liquified, flowing magma that cools to rock on a volcano:

  • Heated magma with a fiery gradient-colored emission.
  • Cooled magma with wave-like ripples that would form at the edges of magma as it flows to a cooler, drier state.
  • A bumpy, chipped, rocky surface jutting out from the molten magma with displacement.

The material is comprised from groups of shader nodes — making them easily configured, customized, duplicated, or extended to fit any of your needs 💪


Key Features

  • Customizable controls for several aspects of the material’s lava and rocks ⚙️
  • Clean, well-architected node trees — crafted with care for logical coherence and extensibility ✨
  • A starter set of demo objects showcasing various ways to use the material 🎭


📦 Contents

  • A Blender file containing:
    • The aforementioned procedural material and Geometry Nodes.
    • A usage demo — showcasing a the material and nodes being applied to several different objects.
    • A “studio” setup with lighting, multiple cameras, and multiple backdrop surfaces to experiment with.
    • An environment-lighting setup with multiple “World” configurations to experiment with.
    • A Compositor setup with utility node groups for experimenting with different background compositions, glare effects, recoloring effects, and more.
  • A collection of images showcasing final renders from the demo.


🧩 Compatibility Notes

  • Built in Blender 4.
  • Configured for both the Cycles and EEVEE rendering engines — although Cycles will be required for Displacement on Blender versions earlier than 4.1.
  • Should be compatible with previous versions of Blender.


📝 Usage Tips

Lava color gradients are contained within their own node group. This has been included in the top-level of the node tree for visibility, and you can leverage it within the Lava shader further down in the hierarchy:



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I want this!

You’ll get the .blend file containing the lava shader nodes and a demo scene showcasing their use.

Size
7.26 MB
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