Blender Procedural Chocolate Chip Cookie 🍪
$2+
$2+
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usd
CypherPoet
🌟 Product Overview
This product contains a Blender procedural material for rendering a ridiculously scrumptious chocolate chip cookie.
The shader nodes consist of procedural logic that generates the doughy surface of a cookie and its chocolate chips with dynamic displacement, bump, cracks texturing, subsurface scattering, base coloring, and more.
Furthermore, as a benefit of Blender’s shader node architecture, it’s seamless to configure, customize, duplicate, and extend according to your needs 💪
✨ Key Features
- ⚙️ Extensively customizable controls for the material’s aesthetic characteristics.
- 🎨 Optimized for Blender 4.1 to leverage the new Principled BSDF settings for transmission and coating.
- ✨Clean, well-architected node trees — crafted with care for logical coherence and extensibility.
- 🎠A starter set of demo objects showcasing various ways to use the material.
📦 Contents
- A Blender file containing:
- The aforementioned procedural material.
- A usage demo with hand-crafted cookie models showcasing the material’s application.
- A “studio” setup with lighting, multiple cameras, and multiple backdrop surfaces to experiment with.
- An environment-lighting setup with multiple “World” configurations to experiment with.
- A Compositor setup with utility node groups for experimenting with different background compositions, glare effects, recoloring effects, and more.
- A collection of images showcasing final renders from the demo.
🧩 Compatibility Notes
- Built with Blender 4.1.
- Configured for both the Cycles and EEVEE rendering engines.
- Cycles will be needed to use Displacement until EEVEE displacement support is implemented in Blender 4.2.
- Should be compatible with previous versions of Blender.
You’ll get the .blend file containing the material shader nodes and a demo scene with several cookie models showcasing their use.
Size
13 MB
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